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docs: Fix spelling errors in Generals/Code/GameEngine/Source comments #2145
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| Filename | Overview |
|---|---|
| Generals/Code/GameEngine/Source/Common/GlobalData.cpp | Fixed spelling: "definitons" → "definitions" in 3 comment locations |
| Generals/Code/GameEngine/Source/GameClient/GameClient.cpp | Fixed spelling: "Codition"→"Condition", "drawble"→"drawable" (2x), "indentifier"→"identifier", "allocater"→"allocator" |
| Generals/Code/GameEngine/Source/GameClient/GUI/ControlBar/ControlBar.cpp | Fixed spelling: "Initialzie"→"Initialize", "everythign"→"everything", "obiously"→"obviously", "drawble"→"drawable" (4x) |
| Generals/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate/DozerAIUpdate.cpp | Fixed spelling: "completeion"→"completion", "constrolling"→"controlling", "Effectivly"→"Effectively", "re-evluate"→"re-evaluate" |
| Generals/Code/GameEngine/Source/GameLogic/ScriptEngine/ScriptEngine.cpp | Fixed spelling: "peridic"→"periodic", "initally"→"initially", "supress"→"suppress", "elemnts"→"elements" |
Sequence Diagram
sequenceDiagram
participant Dev as Developer
participant Repo as Repository
participant Comments as Code Comments
Dev->>Repo: Review source files
Repo->>Dev: Return 117 files with spelling errors
Dev->>Comments: Identify spelling mistakes
Note over Comments: "drawble", "definitons", "completeion", etc.
Dev->>Comments: Correct spelling errors
Note over Comments: "drawable", "definitions", "completion", etc.
Comments->>Repo: Submit corrected comments
Repo->>Repo: No functional code changed
Note over Repo: 246 insertions, 246 deletions<br/>Comments only
Generals/Code/GameEngine/Source/Common/System/BuildAssistant.cpp
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Generals/Code/GameEngine/Source/GameLogic/Object/Collide/CollideModule.cpp
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Generals/Code/GameEngine/Source/GameLogic/Object/Update/EMPUpdate.cpp
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xezon
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Looking good.
Fix spelling errors in code comments.