-
Notifications
You must be signed in to change notification settings - Fork 0
Mod Package Format
Crauzer edited this page Feb 23, 2026
·
1 revision
This page documents the .modpkg and .fantome mod package formats used by the LeagueToolkit ecosystem.
The .modpkg format is the modern, recommended format for distributing League of Legends mods.
A modpkg file is a binary archive containing:
- Metadata — Mod name, version, authors, description, tags, champions, maps
- Thumbnail — Optional preview image (webp or png)
- Layers — One or more content layers, each containing game files
- Configuration — Layer priorities, string overrides, and other settings
- Full metadata support (authors with roles, tags, champions, maps)
- Multi-layer support with configurable priorities
- Thumbnail embedding
- String override support per layer
- Efficient binary format
The .fantome format is a legacy format used by older mod tools. LTK Manager supports fantome files for backwards compatibility.
When you install a .fantome file, LTK Manager:
- Extracts the archive contents
- Parses the WAD file structure
- Converts the content to the internal mod format
- Stores it as a standard mod in the library
Compared to modpkg, fantome files:
- Have limited metadata support
- Don't support multiple layers natively
- Don't include author roles or detailed categorization
- Don't support string overrides
-
For new mods: Use
.modpkg— it supports all features and is the standard going forward -
For compatibility with older tools: Export as
.fantomewhen sharing with users who haven't migrated yet
Both formats can be created using the Creator Workshop pack feature.
Getting Started
LTK Manager
Creator Workshop
Ecosystem
Development