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3ds-max-tools provides polygon modeling, rigging, and scripting for 3ds Max. Boost workflows with MAXScript automation and render engines for artists 🐙
This Modo kit is intended to provide several ways to export the shader tree structure and data to external packages (like Houdini, Blender etc..) leveraging (USD, USD, XML and /or MTLX.
Repository that show how to trigger a headless Modo (via Modo Command Line) operation from inside Unity. This repository is based on BlenderProcessUnity project from Razvan Luta.
Prueba de Integración de los Medios de pagos: Mercado Pago y MODO. Utilizando tanto el flujo Desktop como el flujo Mobile para el procesamiento del pago.