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Features
padrig64 edited this page Apr 12, 2013
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The MultitouchFramework is not yet ready for use in a real project. The API is still likely to change in the very short term.
Items marked with (v) are already implemented and are part of the framework. Items marked with (~) are partially implemented in the framework. Items marked with ( ) are yet to be implemented but will be part of the framework in the future. But this does not mean that they cannot be built using this framework.
General
- (v) Very simple to use;
- (v) Fast touch input processing to improve the natural feel;
- (v) Most generic concepts as possible (touch input source -> pre-processing filters -> dispatch to touchable regions -> gesture recognition -> post-processing filters -> project-specific use);
- (~) Easily pluggable to special libraries and UI components;
- ( ) Bundled support for Windows Touch;
- ( ) Bundled support for Swing;
- ( ) Bundled support for JavaFX 2;
- ( ) Bundled support for other libraries;
- (v) Possible processing of touch input within and outside UI thread(s) to keep a responsive UI;
- (~) Ease of use (for the programmer), possibly through a simple DSL;
- ( ) Extended DSL for even more convenient use;
- (v) Allow to plug custom processing blocks;
- (v) Allow to plug custom input sources;
- (v) Allow to plug custom gesture recognizers;
- ( ) Take CTRL, SHIFT, META, ALT, etc. into account;
- (~) Anything useful you can imagine.
Input
- (v) Possibility to change the touch input source;
- (v) TUIO input source;
- ( ) Windows Touch input source;
- ( ) JavaFX touch input source;
- (~) Mac OS X multitouch input source (currently only possible via TUIO using TongSeng).
Pre-processing
- ( ) Low-pass filter to remove high frequencies in touch input changes;
- (v) Bounding box filter to remove small changes of touch input without loosing precision;
- (v) No-change filter to remove unnecessary touch input events;
- (v) Basic support for per-region event handling (simple touchable regions, Swing, etc.);
- ( ) Advanced support for per-region even handling (dynamic Z-order changes, dynamic touchable regions, JavaFX support, etc.).
Gesture recognition
- (v) Drag/pan gesture recognition on a per-region basis;
- (v) Pinch/spread/zoom gesture recognition on a per-region basis;
- (~) Tap gesture recognition on a per-region basis;
- ( ) Hold/long-press gesture
Post-processing
- (-) Gesture events filtering: inertia, etc.