MFS96 was my third version of a 3D R/C helicopter simulator for the PC. It was written in 1996 for MS-DOS, supporting an EGA graphics card with a resolution of 640x350 and 16 colors.
Enhancements to the previous version MFS94 include
- 32-bit support via DOS/4GW
- A GUI with menus and dialogs (though still experimental)
- Joystick support
- Sound
- Performance optimizations using fixed-point math (douh!)
To compile the project, you need Watcom C/C++. Precompiled binaries can be found in the bin folder.
Some time later, MFS96 evolved to MFS98
- A MS-DOS PC with an EGA graphics card
- A R/C transmitter with the PPM signal connected to a serial ports CTS pin
Today, a virtual machine with Windows 95 will do, although you won't be able to use the R/C transmitter connected to a serial port.
MFS96 is released under the GNU GPLv2.
Copyright (C) 1996 Marius Greuel. All rights reserved.
