-
Devsu
- Guayaquil, Ecuador
- https://mangelsr.github.io/
Pinned Loading
-
CPPGameProgramming
CPPGameProgramming Public🕹️ A collection of C++ game programming projects using SFML. Features ECS architecture, game engine fundamentals, asset management, and complex level design
C++
-
Artillery
Artillery PublicPhysics-based artillery game prototype built in Unity. Explores 2D/3D projectile arcs, ShaderGraph/HLSL visual effects, and modular AI/input systems for classic tactical combat
ShaderLab
-
ThirdPerson
ThirdPerson PublicA robust Third-Person Action Engine built in Unity. Features a state-machine character controller, modular combat system, and interactive ledge-climbing mechanics. ⚔️🛡️
C#
-
Forty-Last-Bet
Forty-Last-Bet PublicA digital implementation of the traditional Ecuadorian card game Cuarenta, built with Godot 4. Features a full game loop, AI opponent, and procedurally generated card UI.
GDScript 1
-
nexus-launcher
nexus-launcher PublicA high-performance Electron game launcher featuring a robust download manager, real-time progress tracking, and a modern React-based UI.
TypeScript
-
TanksMultiplayer
TanksMultiplayer PublicMultiplayer tank combat game built with Unity and Netcode for GameObjects. Features real-time battles, dedicated server support, host/client modes, and a polished UI
C#
If the problem persists, check the GitHub status page or contact support.
