Fix VS2022 linker errors in OGL configurations#62
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legends2k wants to merge 1 commit intojvanverth:masterfrom
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Fix VS2022 linker errors in OGL configurations#62legends2k wants to merge 1 commit intojvanverth:masterfrom
legends2k wants to merge 1 commit intojvanverth:masterfrom
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Building with Visual Studio 2022 gives linker errors for OGL configs ``` 1>glfw3.lib(init.c.obj) : error LNK2019: unresolved external symbol __imp__vsnprintf referenced in function __glfwInputError 1>MSVCRT.lib(vsnprintf.obj) : error LNK2001: unresolved external symbol __imp__vsnprintf 1>glfw3.lib(context.c.obj) : error LNK2019: unresolved external symbol __imp__sscanf referenced in function _parseVersionString 1>MSVCRT.lib(vsnprintf.obj) : error LNK2001: unresolved external symbol __imp___vsnprintf ``` Visual Studio 2015’s breaking changes [1] moved these to `legacy_stdio_definitions.lib`. Fix by adding this library as a dependency to IvGraphics project.
Author
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Went with a simpler fix than bumping GLFW 3.1.1 to 3.4 (latest). |
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You're legend. Thank you so much for the fix. |
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Building with Visual Studio 2022 gives linker errors for OGL configs
Visual Studio 2015’s breaking changes 1 moved these to
legacy_stdio_definitions.lib.Fix by adding this library as a dependency to IvGraphics project.