Added IBufferedFileStream - a faster variant of IFileStream designed …#6
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intorr wants to merge 2 commits intoianpatt:masterfrom
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Added IBufferedFileStream - a faster variant of IFileStream designed …#6intorr wants to merge 2 commits intoianpatt:masterfrom
intorr wants to merge 2 commits intoianpatt:masterfrom
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…for working with small files such as kosaves.
Owner
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Thank you for the submission - this is interesting, but I'd need to rewrite it as you mentioned. Rather than a combination buffer-writer and file-writer, just have a std::vector-backed buffer stream, write to that, then write that stream to a file. |
…ileStream for reading/writing.
Author
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Like this? Rewrote IBufferedFileStream - now using std::vector and a separate IFileStream for reading/writing. |
Author
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Tested for over two months. Didn't find any errors, works well. |
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…for working with small files such as kosaves.
Now when using plugins that save a lot of small chunks in the kosave, the saving itself is very slow.
For example, for Skyrim AE, when using the RaceMenu plugin, saving specific plugin data takes about 2 seconds.
If you use the new class, this time is reduced to 50 milliseconds.
I'm not very good at writing C++, but maybe this or a similar change should be made to make saving much faster?
Paired pull request for ianpatt/skse64#44