Fix 16-bit RGB PNG loaded with 8-bit texture format in WICFileIO#136
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CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
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Fix 16-bit RGB PNG loaded with 8-bit texture format in WICFileIO#136CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
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In the bit_depth==16 / PNG_COLOR_TYPE_RGB branch, the texture was allocated with DF_R8G8B8A8_UNORM instead of DF_R16G16B16A16_UNORM, causing a buffer overrun when writing uint16_t data. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
WICFileIO::Load, thebit_depth==16/PNG_COLOR_TYPE_RGBbranch allocated the texture withDF_R8G8B8A8_UNORMinstead ofDF_R16G16B16A16_UNORM, causing a buffer overrun when writinguint16_tdata.Test plan
DF_R8G8B8A8_UNORM; the 16-bit RGBA/GRAY/GA branches all use 16-bit formats; only the 16-bit RGB branch was wrong.🤖 Generated with Claude Code