Skip to content

Fix wrong vector resized in GLSLReflection#131

Open
CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
CodeReclaimers:fix/glslreflection-wrong-resize
Open

Fix wrong vector resized in GLSLReflection#131
CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
CodeReclaimers:fix/glslreflection-wrong-resize

Conversation

@CodeReclaimers
Copy link
Contributor

`ReflectTransformFeedbackVaryings` resizes `mInputs` instead of `mTransformFeedbackVaryings`, corrupting the shader inputs array.

🤖 Generated with Claude Code

mInputs.resize() corrupts the shader inputs array. Should be
mTransformFeedbackVaryings.resize().

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant