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Fix inverted assertion in GL46TextureArray::Update#130

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CodeReclaimers:fix/gl46texturearray-assert
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Fix inverted assertion in GL46TextureArray::Update#130
CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
CodeReclaimers:fix/gl46texturearray-assert

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The assertion != DYNAMIC_UPDATE rejects valid dynamic texture array updates in debug builds. Changed to == to match the error message and intended behavior.

🤖 Generated with Claude Code

The assertion rejects valid DYNAMIC_UPDATE usage instead of requiring it.
Changed != to ==.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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