Fix typo in MakeObliqueProjection: M(0,2) should be M(0,3)#114
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CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
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Fix typo in MakeObliqueProjection: M(0,2) should be M(0,3)#114CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
CodeReclaimers wants to merge 1 commit intodavideberly:masterfrom
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Line 234 writes M(0,2) instead of M(0,3), overwriting the correct M(0,2) value with zero and corrupting the projection matrix. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Problem
In
Matrix4x4.hline 234, theGTE_USE_VEC_MATbranch ofMakeObliqueProjectionwritesM(0, 2) = zeroinstead ofM(0, 3) = zero. This overwrites the correct value set on line 230 (direction[2] * normal[0]) with zero.Fix
Test program
Compiled with
-DGTE_USE_VEC_MAT. Verifies M(0,2) retains its correct value, and that projected points match a direct geometric computation.Before fix:
After fix:
CMakeLists.txt
test_issue_1_2.cpp
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