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Watchium - Real-Time Anime Watching Platform

A comprehensive backend system for synchronized anime watching experiences built with Supabase, featuring WebSocket-based real-time synchronization, threaded comments, and intelligent room management.

πŸš€ Features

Core Functionality

  • Real-Time Synchronization: WebSocket-based sync with <100ms latency using Supabase Realtime
  • Room Management: Public/private rooms with unique IDs and 6-digit access keys
  • Threaded Comments: Episode-based discussion system with persistent anchor messages
  • Member Management: Real-time member lists with presence-based sync status
  • Host Controls: Dedicated host authority for playback control with automatic transfer
  • Auto-Cleanup: Intelligent cleanup of inactive rooms and stale data

Advanced Features

  • Presence-Based Sync: Efficient sync status tracking via Supabase Presence system
  • Database-Driven Events: Realtime broadcasts automatically triggered by database changes
  • Optimized API Usage: Minimal HTTP calls designed for sustainable scaling
  • Network Resilience: Automatic reconnection and error handling
  • Comprehensive Analytics: Detailed sync metrics and room statistics
  • Enterprise Security: Row-level security and access validation
  • High Performance: Supports 50+ concurrent users per room

πŸ“ Project Structure

supabase/
β”œβ”€β”€ functions/
β”‚   β”œβ”€β”€ rooms-create/index.ts         # Create room with Realtime optimization
β”‚   β”œβ”€β”€ rooms-join/index.ts            # Join room with validation
β”‚   β”œβ”€β”€ rooms-leave/index.ts           # Leave room with host transfer
β”‚   β”œβ”€β”€ rooms-delete/index.ts          # Delete room (host only)
β”‚   β”œβ”€β”€ rooms-list-public/index.ts     # Discover public rooms
β”‚   β”œβ”€β”€ sync-control/index.ts          # Unified playback control (play/pause/seek)
β”‚   β”œβ”€β”€ sync-get-host-time/index.ts    # Get current host state
β”‚   β”œβ”€β”€ comments-create/index.ts       # Post new comments
β”‚   β”œβ”€β”€ comments-get-by-episode/index.ts # Get episode comments
β”‚   β”œβ”€β”€ comments-get-history/index.ts  # Get comment analytics
β”‚   β”œβ”€β”€ members-get-list/index.ts      # Get room members with sync status
β”‚   β”œβ”€β”€ members-update-status/index.ts # Update member information
β”‚   └── shared/
β”‚       β”œβ”€β”€ types.ts                   # Shared TypeScript definitions
β”‚       └── utils.ts                   # Utility functions
β”œβ”€β”€ migrations/
β”‚   β”œβ”€β”€ 001_create_rooms_table.sql
β”‚   β”œβ”€β”€ 002_create_room_members_table.sql
β”‚   β”œβ”€β”€ 003_create_comments_table.sql
β”‚   β”œβ”€β”€ 004_create_sync_states_table.sql
β”‚   β”œβ”€β”€ 005_create_functions_and_triggers.sql
β”‚   β”œβ”€β”€ 006_create_rls_policies.sql
β”‚   └── 007_realtime_optimizations.sql  # Realtime performance optimizations
└── docs/
    β”œβ”€β”€ API_REFERENCE.md                # Complete API documentation
    β”œβ”€β”€ WEBSOCKET_EVENTS.md             # Real-time event specifications
    β”œβ”€β”€ DATABASE_SCHEMA.md              # Database architecture guide
    β”œβ”€β”€ SYNC_ALGORITHM.md               # Synchronization system details
    β”œβ”€β”€ REALTIME_ARCHITECTURE.md       # WebSocket-first design
    └── REALTIME_CLIENT_GUIDE.md        # Client implementation guide

πŸ› οΈ Technology Stack

  • Database: PostgreSQL with Supabase
  • Real-time Engine: Supabase Realtime (WebSocket) - Primary communication layer
  • Backend Services: TypeScript Edge Functions - Essential operations only
  • Presence System: Supabase Presence for sync status tracking
  • Authentication: Not required (open access as specified)
  • Security: Row-Level Security (RLS) with data validation
  • Rate Limiting: Database-based controls for critical actions

🌐 Deployment

Project URL: https://ahigvhlqlikkkjsjikcj.supabase.co

Prerequisites

  • Supabase account and project
  • Supabase CLI (for deployment and management)
  • TypeScript knowledge
  • WebSocket client capabilities

πŸš€ Quick Start

1. Setup Supabase Project

# Install Supabase CLI
npm install -g supabase

# Login to Supabase
supabase login

# Link to your project
supabase link --project-ref ahigvhlqlikkkjsjikcj

2. Apply Database Migrations

# Apply all migrations in order
supabase db push

# Verify Realtime is enabled
supabase db shell --command "SELECT * FROM pg_publication_tables WHERE pubname = 'supabase_realtime';"

3. Deploy Edge Functions

# Deploy all functions
supabase functions deploy

# Deploy specific function
supabase functions deploy rooms-create

# List all deployed functions
supabase functions list

4. Configure Environment

Set these environment variables in your Supabase project:

# Required for Edge Functions
SUPABASE_URL=https://ahigvhlqlikkkjsjikcj.supabase.co
SUPABASE_SERVICE_ROLE_KEY=your-service-role-key

# Optional: For scheduled cleanup
CRON_SCHEDULE="0 2 * * *"  # Daily at 2 AM UTC

πŸ“– Usage Guide

Creating a Room

const response = await fetch('https://ahigvhlqlikkkjsjikcj.supabase.co/functions/v1/rooms-create', {
  method: 'POST',
  headers: { 'Content-Type': 'application/json' },
  body: JSON.stringify({
    title: "Watching Attack on Titan S1E1 Together",
    anime_id: "aot-season-1",
    anime_title: "Attack on Titan",
    episode_number: 1,
    video_url: "https://example.com/video.mp4",
    host_user_id: "user123",
    host_username: "AnimeFan99",
    is_public: true
  })
});

const { data } = await response.json();
console.log('Room created:', data.room.room_id);
console.log('Realtime channel:', data.realtime_channel);

Joining a Room

const response = await fetch('https://ahigvhlqlikkkjsjikcj.supabase.co/functions/v1/rooms-join', {
  method: 'POST',
  headers: { 'Content-Type': 'application/json' },
  body: JSON.stringify({
    room_id: "abc123def4",
    user_id: "user456",
    username: "Viewer123",
    avatar_url: "https://example.com/avatar.jpg"
  })
});

const { data } = await response.json();
console.log('Joined room:', data.room);

Real-time Synchronization

The platform uses Supabase Realtime for efficient, low-latency synchronization:

import { createClient } from '@supabase/supabase-js';

const supabase = createClient(url, key);

// Connect to room channel with presence tracking
const channel = supabase.channel(`room:${roomId}`, {
  config: {
    broadcast: { self: true },
    presence: { key: userId }
  }
});

// Listen for room state changes (play/pause/seek)
channel.on('postgres_changes', 
  { event: 'UPDATE', schema: 'public', table: 'rooms', filter: `room_id=eq.${roomId}` },
  (payload) => {
    // Auto-sync video to host state
    if (payload.new.host_user_id !== userId) {
      video.currentTime = payload.new.current_playback_time;
      if (payload.new.is_playing) {
        video.play();
      } else {
        video.pause();
      }
    }
  }
);

// Track member presence for sync status
setInterval(() => {
  channel.track({
    user_id: userId,
    current_time: video.currentTime,
    is_playing: !video.paused
  });
}, 3000);

// Host controls (minimal HTTP calls)
async function controlPlayback(action) {
  await fetch('/functions/v1/sync/control', {
    method: 'POST',
    body: JSON.stringify({
      room_id: roomId,
      user_id: userId,
      action: action, // 'play', 'pause', or 'seek'
      current_time: video.currentTime
    })
  });
}

await channel.subscribe();

Posting Comments

const response = await fetch('https://ahigvhlqlikkkjsjikcj.supabase.co/functions/v1/comments-create', {
  method: 'POST',
  headers: { 'Content-Type': 'application/json' },
  body: JSON.stringify({
    anime_id: "aot-1",
    room_id: "abc123def4",
    episode_number: 1,
    user_id: "user456",
    username: "Viewer123",
    message: "This opening is amazing!",
    video_timestamp: 120.5
  })
});

πŸ“Š Architecture & Performance

Realtime-First Design

The system uses Supabase Realtime as the primary communication layer, providing:

  • Instant Synchronization: <100ms latency for all real-time events
  • Efficient Resource Usage: Presence-based sync eliminates polling
  • Automatic Reconnection: Built-in resilience for network interruptions
  • Scalable Broadcasting: Database-driven events scale with user count

API Usage Profile

Feature Communication Method Frequency Purpose
Presence Sync WebSocket Every 3 seconds Sync status tracking
Room State Changes Database Triggers On host action Play/pause/seek events
Member Updates Database Triggers On join/leave Member list management
Comments Database Triggers On new comment Real-time chat
Room Management HTTP API As needed Create/join/leave rooms

Realtime Channel Structure

  • Room Channel: room:${roomId} - All room-specific real-time events
  • Presence Tracking: Automatic sync status via Supabase Presence
  • Database Change Events: Automatic broadcasts for table updates
  • Minimal HTTP: Essential operations only (room management, host controls)

Database Configuration

The system is optimized for high-concurrency real-time applications:

  • Concurrent Users: 50+ users per room with minimal performance impact
  • Room Cleanup: Automatic deletion after 24 hours of inactivity
  • Sync Tolerance: 2 seconds threshold for considering users "in sync"
  • Presence Interval: 3 seconds for optimal balance of accuracy and efficiency
  • Data Retention: 6 hours for sync states, indefinite for comments

Performance Tuning

-- Optimized for real-time workloads
ALTER SYSTEM SET max_connections = 100;
ALTER SYSTEM SET shared_buffers = '256MB';
ALTER SYSTEM SET work_mem = '4MB';
ALTER SYSTEM SET maintenance_work_mem = '64MB';

-- Realtime-optimized indexes
CREATE INDEX CONCURRENTLY idx_room_members_presence 
ON room_members (room_id, last_heartbeat DESC, is_synced);

CREATE INDEX CONCURRENTLY idx_rooms_state 
ON rooms (room_id, is_playing, current_playback_time, updated_at DESC);

πŸ§ͺ Testing

Supabase Environment Testing

# Test functions directly in Supabase Dashboard
# Use the Function Editor to test individual functions

# Test Realtime connection
# Use Supabase Dashboard β†’ Realtime β†’ Inspect connections

# Test database operations
# Use Supabase SQL Editor for direct database testing

Realtime Testing

// Test WebSocket connection
const { data, error } = await supabase
  .channel('test-room')
  .subscribe();

if (error) {
  console.error('Realtime connection failed:', error);
} else {
  console.log('Realtime connected successfully');
}

Integration Testing

# Test functions via Supabase Dashboard
# Navigate to Edge Functions β†’ Test each function

# Monitor Realtime events
# Use Supabase Dashboard β†’ Realtime β†’ Monitor channels

πŸ“Š Monitoring

Key Realtime Metrics

Monitor these metrics in your Supabase dashboard:

  • Active Rooms: Number of rooms with recent presence activity
  • Concurrent Users: Total users connected via Realtime channels
  • Sync Latency: Average time difference between host and members
  • Presence Events: Frequency of presence updates per room
  • Database Performance: Query execution times and connection usage
  • Realtime Connections: Active WebSocket connections and message throughput

Health Checks

// Realtime health check
app.get('/health/realtime', async (req, res) => {
  const { data, error } = await supabase
    .from('rooms')
    .select('count', { count: 'exact', head: true });
  
  // Test Realtime connection
  const testChannel = supabase.channel('health-check');
  const realtimeStatus = await testChannel.subscribe();
  
  res.json({
    status: 'healthy',
    active_rooms: data?.count || 0,
    realtime_connected: !realtimeStatus.error,
    timestamp: new Date().toISOString()
  });
});

Alerting

Set up alerts for:

  • Realtime connection failures
  • Sync latency > 2 seconds
  • Room creation failures
  • Database connection exhaustion
  • High error rates (>5%)
  • Presence update failures

πŸš€ Deployment

Production Deployment

# Deploy database migrations with Realtime
supabase db push  # Applies all migrations including Realtime optimizations

# Deploy Edge Functions
supabase functions deploy  # Deploys all optimized functions

# Verify Realtime is enabled
supabase db shell --command "SELECT * FROM pg_publication_tables WHERE pubname = 'supabase_realtime';"

# Test deployment
curl -X POST https://ahigvhlqlikkkjsjikcj.supabase.co/functions/v1/rooms-create \
  -H "Content-Type: application/json" \
  -d '{"title":"Production Test","anime_id":"test","anime_title":"Test","episode_number":1,"video_url":"https://test.com","host_user_id":"test","host_username":"TestUser","is_public":true}'

πŸ”’ Security

Row Level Security

All tables have RLS policies enabled for secure data access:

  • Public Rooms: Anyone can view public rooms
  • Private Rooms: Valid 6-digit access key required
  • Member Actions: Users can only modify their own records
  • Host Controls: Only verified hosts can control playback
  • Realtime Access: Channel-level security for WebSocket connections

Rate Limiting

Implemented for critical actions only:

// Rate limits per user
const RATE_LIMITS = {
  'room_creation': { max: 10, window: '1h' },
  'sync_control': { max: 2, window: '1s' },  // play/pause/seek
  'comments': { max: 5, window: '1m' },
  'room_management': { max: 20, window: '1h' }
};

πŸ› Troubleshooting

Common Issues

  1. Realtime Connection Issues: Check WebSocket connectivity and browser console
  2. Sync Problems: Verify presence tracking and database triggers
  3. Room Creation Failures: Check RLS policies and database constraints
  4. Performance Issues: Monitor database connections and query performance

πŸ“„ License

This project is open source and available under the MIT License.

🀝 Contributing

Contributions are welcome! Please read our contributing guidelines and submit pull requests to the main branch.

πŸ“ž Support

For support and questions:

  • Create an issue in the GitHub repository
  • Check the documentation in the /docs folder
  • Review the API reference for detailed endpoint information

Built with ❀️ using Supabase Realtime for seamless anime watching experiences!

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