use column-major order when constructing GLSL matrices#33
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reims wants to merge 1 commit intocbaggers:masterfrom
Open
use column-major order when constructing GLSL matrices#33reims wants to merge 1 commit intocbaggers:masterfrom
reims wants to merge 1 commit intocbaggers:masterfrom
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Some functions in the vari part of rtg-math use row-major order when constructing matrices. These matrices then cannot be used with normal GLSL operations because GLSL uses column-major order.
This pull request changes this for most of the functions that construct matrices.
I did not check all functions for this issue. Missing are (in m3 and in m4)
rotation-from-euleradjointfrom-directionpoint-atlook-at