Software Engineer • AI Workflow Architect • Amateur Astrophysicist
"Research first. Test first. Evidence before claims."
Disciplined AI-assisted development. Most AI coding agents suffer from context exhaustion, stale knowledge, and no verification. I build workflows that force research before design, tests before code, and evidence before claims. No shortcuts. Powered by Engram — semantic memory that lets Claude Code pick up where you left off.
Space games with physics that feel right. Thrust-based physics, hybrid sandbox gameplay loop, focused around a PvE experience. The universe's best pilots against the most dangerous threat in deep space. Currently deep in worldbuilding — documenting the lore of substrate mining incidents and corporate cover-ups.
Astronomy tools for stargazers. Real-time sky data, observation logging, meteor showers, ISS passes. From CLI to progressive web app. Happily hosted on Vercel and Railway.
"If you're not occasionally computing twilight times for fun, are you even relaxing?"
Semantic memory for Claude Code. Persistent context across sessions.
The problem: You're deep in a multi-day feature. Context fills up. You /new. Now Claude has no idea what was happening.
The solution: Engram watches Claude Code's conversation logs, indexes them into a project-local vector database, and exposes MCP tools that let Claude query past context.
pip install engram
cd your-project && engram init
# Restart Claude Code — memory tools availableWhen you /new mid-task, just say resume. Claude instantly sees what you were working on.
A full-stack astronomy application — CLI, API, and progressive web app. Your window to the cosmos.
What it does:
- Real-time visibility: planets, moon phase, ISS passes, meteor showers, 110 deep sky objects
- Observing conditions scoring based on weather, cloud cover, moon brightness
- One-tap observation logging with equipment tracking and Messier Marathon progress
- Anonymous sync across devices, works offline
The stack:
- CLI: Python + Skyfield + Click (
pip install astroskyoruvx astrosky) - API: FastAPI, deployed on Railway
- Web: React + Vite + Tailwind, deployed on Vercel (PWA with offline support)
Current status: Production. Live at astrosky-beryl.vercel.app. 103 Python tests. 206 frontend tests.
# Try it now
uvx astrosky tonight --lat 40.7128 --lon -74.0060The worldbuilding foundation for Void Sector — a lore wiki documenting substrate mining incidents, corporate cover-ups, and the disappearances the United Mining Guild doesn't want you to know about.
Features:
- 14 interconnected documents (recovered logs, leaked communications, suppressed reports)
- Terminal immersion system with progressive corruption tracking
- Ambient horror effects that degrade as you read deeper
Current status: Live at astrosteveo.github.io/void-sector-lore. The game is pre-production, but the universe is alive.
"19 incidents. 18 months. 0 investigations."
Beyond the main projects, I build tools that make Claude Code better:
- claude-usage-statusline — Real-time usage limits in your status bar
- marketplace — Personal plugin marketplace for Claude Code workflows
- Research first. Training data is stale. Verify everything.
- Tests before code. No exceptions unless explicitly requested.
- Evidence before claims. "Should work" is not acceptable.
- The AI keeps making the same mistake? The process is wrong.
- Tools should amplify, not interrupt. Workflows beat willpower.
- Astrophysics is relaxing. Fight me.
AI Tooling: Claude Code, Engram for memory, custom workflow plugins
Game Dev: Rust, Bevy, ECS patterns (pre-production)
Astronomy: Python, Skyfield, FastAPI, React, Tailwind, Vercel/Railway
Infrastructure: Arch Linux, tmux always, Nix when it makes sense
| Motto | "Worlds aren't hosted. They're cultivated." |
| Superpower | Turning fuzzy intent into verified, tested systems. |
| Current Rabbit Hole | Substrate mining lore and progressive terminal corruption. |
| Late Night Hobby | Checking what's visible in tonight's sky. |
| Hot Take | Most "AI coding tools" skip research, skip tests, and call it productivity. |
Interested in:
- AI workflows that enforce discipline, not just suggest it
- Space sims, orbital mechanics, and immersive worldbuilding
- Astronomy tools and real-time celestial calculations
- Anything where the math is satisfying and the tests prove it works
Open an issue or start a discussion. I don't bite. The code might.
README = living document. Updated when reality changes.





