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This PR changes the playing board by adding gridlines and increasing the size while maintaining a square shape. This matters because the previous UI only gave room for a small area of movement and it was not able to distinguish between tiles. I verified this by opening a live preview on the branch where changes were made. I expected the playing board to be significantly larger than the original and that it includes lines to differentiate between tiles. This is exactly what I observed.

Before:
Screenshot 2026-01-15 104445

After:
Screenshot 2026-01-15 104349

Copilot AI review requested due to automatic review settings January 15, 2026 18:48
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Pull request overview

This pull request improves the Snake game UI by increasing the playing board size and adding gridlines to better distinguish individual tiles. The PR increases the wrapper width from 65vmin to 80vmin, implements a square aspect ratio for the board using aspect-ratio: 1, and adds gridlines using CSS repeating-linear-gradient.

Changes:

  • Increased game board size by updating wrapper width to 80vmin and using aspect-ratio for square dimensions
  • Added visual gridlines to the play board using repeating-linear-gradient background styling
  • Added complete game implementation files (HTML, CSS, JavaScript) and documentation

Reviewed changes

Copilot reviewed 1 out of 5 changed files in this pull request and generated no comments.

Show a summary per file
File Description
Main/style.css Updated wrapper dimensions and added gridline styling to play-board
Main/script.js Complete Snake game logic implementation with difficulty levels
Main/index.html HTML structure for the Snake game interface
Extra/README.md Documentation with game instructions and code examples
Extra/LICENSE MIT License file

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