A project done as a part of the course, "Object Oriented Concepts-II(SE-306)"
This project demonstrates a simplified form of how server and clients interact with each other.
- The server lets the clients connect to it
- A client enters the chatroom
- Client sets his username, if it is not unique then he is prompted to enter another
- If there are other members present already, they are notified about the entrance of a new client
- Message sent by a client is shown to others
- A client can leave by typing "/quit"
