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gpu

SoCET in-house GPU implementation

SoCET Graphics Processing Unit team is split into three subteams: (1) hardware team, (2) compilers team, and (3) graphics workflow.

In Fall 2025, the GPU team will develop functional and cycle accurate simulator that can simulate graphics workload.

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Emulator

The emulator is a functional simulator that simulates the architectural correctness of the hardware. It can help validate software and compiler's effort, as well as provide expected output for the cycle-accurate simulator or RTL.

funcsim

funcsim is a cycle-accurate simulator that details the microarchitecture of the GPU. Performance counters should also be included to study the bottleneck of the design.

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SoCET in-house GPU implementation

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