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6 changes: 2 additions & 4 deletions src/hjsonpp/HjsonPlusPlusMod.java
Original file line number Diff line number Diff line change
Expand Up @@ -10,14 +10,12 @@ public HjsonPlusPlusMod(){
ClassMap.classes.put("TileGenerator", hjsonpp.expand.TileGenerator.class);
ClassMap.classes.put("AdvancedCoreBlock", hjsonpp.expand.AdvancedCoreBlock.class);
ClassMap.classes.put("GeneratorCoreBlock", hjsonpp.expand.GeneratorCoreBlock.class);
ClassMap.classes.put("ShieldCoreBlock", hjsonpp.expand.ShieldCoreBlock.class);
ClassMap.classes.put("ColliderCrafter", hjsonpp.expand.ColiderCrafter.class);
ClassMap.classes.put("AccelTurret", hjsonpp.expand.AccelTurret.class);
ClassMap.classes.put("OverHeatTurret", hjsonpp.expand.OverHeatTurret.class);
ClassMap.classes.put("RestorableWall", hjsonpp.expand.RestorableWall.class);
ClassMap.classes.put("OverheatTurret", hjsonpp.expand.OverHeatTurret.class);
//ClassMap.classes.put("HealingWall", hjsonpp.expand.HealingWall.class);
ClassMap.classes.put("AdjustableShieldWall", hjsonpp.expand.AdjustableShieldWall.class);
ClassMap.classes.put("AdjustableBeamNode", hjsonpp.expand.AdjustableBeamNode.class);
ClassMap.classes.put("DrawableBlock", hjsonpp.expand.DrawableBlock.class);
ClassMap.classes.put("TiledFloor", hjsonpp.expand.TiledFloor.class);
ClassMap.classes.put("DrawTeam", hjsonpp.expand.DrawTeam.class);
ClassMap.classes.put("EffectWeapon", hjsonpp.expand.EffectWeapon.class);
Expand Down
152 changes: 136 additions & 16 deletions src/hjsonpp/expand/AccelTurret.java
Original file line number Diff line number Diff line change
@@ -1,18 +1,34 @@
package hjsonpp.expand;

import arc.Core;
import arc.graphics.Color;
import arc.math.*;
import arc.util.*;
import arc.util.io.*;
import hjsonpp.expand.meta.AdditionalStats;
import hjsonpp.util.Utilites;
import mindustry.content.Fx;
import mindustry.entities.Effect;
import mindustry.entities.bullet.BulletType;
import mindustry.graphics.Pal;
import mindustry.ui.Bar;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.consumers.ConsumeLiquidFilter;
import mindustry.world.meta.Stat;
import mindustry.world.meta.StatUnit;

import static mindustry.Vars.tilesize;

// thanks to Sputnuc for giving me this code
public class AccelTurret extends ItemTurret {
public float speedUpPerShoot = 2;
public float maxAccel = 0.5f;
public float cooldownSpeed = 1;
public boolean canOverheat = false;
public float overheatMultiplier = 1f;
public float maxOverheatThreshold = 800f;
public int overheatTime = 60;
public float overheatEffectChance = 0.05f;
public Effect overheatEffect = Fx.none;

public AccelTurret(String name){
super(name);
Expand All @@ -23,51 +39,155 @@ public void setBars(){
super.setBars();
addBar("speedingUp", (AccelTurretBuild entity) ->
new Bar(
() -> Core.bundle.format("bar.speedingUp", Strings.autoFixed((entity.speedUp)* 100, 0)),
() -> Core.bundle.format("bar.speedingUp", Strings.autoFixed((entity.speedUp/maxAccel) * 100, 0)),
() -> Pal.powerBar,
() -> entity.speedUp / maxAccel
)
);
if(canOverheat) addBar("overheat", (AccelTurretBuild entity) ->
new Bar(
() -> Core.bundle.format("bar.overheat", Strings.autoFixed((entity.overheat/maxOverheatThreshold) * 100, 0)),
() -> entity.overheated ? Color.valueOf("f54c4c") : Utilites.lerpColor(Color.valueOf("f0f7c3"), Color.valueOf("eb8e4b"), entity.overheat / maxOverheatThreshold),
() -> entity.overheat / maxOverheatThreshold
)
);
}

@Override
public void init(){
super.init();
public void setStats(){
super.setStats();
stats.remove(Stat.reload);
stats.add(AdditionalStats.reloadFrom, reload / 60f, StatUnit.seconds);
stats.add(AdditionalStats.reloadTo, (reload / (maxAccel + 1.0f)) / 60f, StatUnit.seconds);
}

public class AccelTurretBuild extends ItemTurretBuild {
public float speedUp = 0;
protected float overheat = 0;
protected float speedUp = 0;
protected float coolantSpeedMultiplier;
protected float overheatCoolantSpdMultiplier;
protected boolean overheated = false;
@Override
public void updateTile() {
//coolDown progress
if (!isShooting() || !hasAmmo()){
speedUp = Mathf.lerpDelta(speedUp, 0, cooldownSpeed / 20);
//cooldown progress
if (!isShooting() || !hasAmmo() || !isActive() || overheated && canOverheat){
if(speedUp > 0) {
speedUp -= delta() * cooldownSpeed;

}else {
speedUp = 0;
}

if (overheat > 0) {
overheat -= delta() * 0.1f * cooldownSpeed;
overheat -= coolantSpeedMultiplier;
}

if(overheated && Mathf.chance(overheatEffectChance)) overheatEffect.at(x + Mathf.range(size * tilesize / 2f), y + Mathf.range(size * tilesize / 2f));

}
checkOverheat();
if(!overheated) {
super.updateTile();
}else {
if(linearWarmup){
shootWarmup = Mathf.approachDelta(shootWarmup, 0, shootWarmupSpeed);
}else{
shootWarmup = Mathf.lerpDelta(shootWarmup, 0, shootWarmupSpeed);
}

unit.tile(this);
unit.rotation(rotation);
unit.team(team);
speedUp = Mathf.approachDelta(speedUp, 0, cooldownSpeed * 2);
curRecoil = Mathf.approachDelta(curRecoil, 0, 1 / recoilTime);
recoilOffset.trns(rotation, -Mathf.pow(curRecoil, recoilPow) * recoil);
reloadCounter = Mathf.lerpDelta(reloadCounter, 0, 0.1f);
if(logicControlTime > 0){
logicControlTime -= Time.delta;
}
}
}

protected void updOverheatCooling(){
if(overheated){
if (coolant != null && coolant.efficiency(this) > 0 && efficiency > 0) {
coolant.update(this);
overheatCoolantSpdMultiplier = liquids.current() == null ? 0 : liquids.current().heatCapacity * coolantMultiplier;
} else overheatCoolantSpdMultiplier = 0;
}
super.updateTile();
}

@Override
protected void updateCooling(){
if(reloadCounter < reload && coolant != null && coolant.efficiency(this) > 0 && efficiency > 0){
float capacity = coolant instanceof ConsumeLiquidFilter filter ? filter.getConsumed(this).heatCapacity : (coolant.consumes(liquids.current()) ? liquids.current().heatCapacity : 0.4f);
float amount = coolant.amount * coolant.efficiency(this);
coolant.update(this);
coolantSpeedMultiplier = amount * capacity * coolantMultiplier * ammoReloadMultiplier();
if(Mathf.chance(0.06 * amount)){
coolEffect.at(x + Mathf.range(size * tilesize / 2f), y + Mathf.range(size * tilesize / 2f));
}
}
}

public void checkOverheat(){
if(overheat >= maxOverheatThreshold && !overheated && canOverheat) overheated = true;
if(overheated) {
overheat -= (delta() / overheatTime);
updOverheatCooling();
overheat -= overheatCoolantSpdMultiplier;
if(overheat <= 0){
overheat = 0;
overheated = false;
}
}
if (overheat < 0) overheat = 0;
}
@Override
public void updateShooting(){
//override shooting method
if (reloadCounter >= reload) {
if (!overheated || !canOverheat) {
BulletType type = peekAmmo();

BulletType type = peekAmmo();

shoot(type);
reloadCounter = 0;
shoot(type);
reloadCounter = 0;
}
}
else
{
reloadCounter += (1 + speedUp) * Time.delta * peekAmmo().reloadMultiplier * baseReloadSpeed();
reloadCounter += (1 + speedUp) * edelta() * baseReloadSpeed();
}
}
@Override
public void shoot(BulletType type){
//speedUp per shoot
super.shoot(type);
if (speedUp < maxAccel){
speedUp += speedUpPerShoot * Time.delta;
speedUp += speedUpPerShoot * edelta();
speedUp += coolantSpeedMultiplier * delta();
if(speedUp>maxAccel) speedUp = maxAccel;
}else {
speedUp = maxAccel;
}
if(canOverheat) overheat += delta() * speedUpPerShoot * overheatMultiplier;
}
@Override
public void write(Writes write){
super.write(write);
write.f(speedUp);
write.f(overheat);
write.bool(overheated);
}

@Override
public void read(Reads read, byte revision){
super.read(read, revision);
speedUp = read.f();
overheat = read.f();
overheated = read.bool();
}
}
}
}

20 changes: 0 additions & 20 deletions src/hjsonpp/expand/DrawableBlock.java

This file was deleted.

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