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With this PR it is easier to create own Cursor Prefabs for the different kinds of pointers (touch, mouse, pen, object)
I created new scripts for debug purposes
DebugTouchCursor,DebugObjectCursorand so on. The existing prefabs for this cursors in the package now use the debug scripts which display some textual information about the pointers.For custom cursors there are now the
MouseCursor,TouchCursor,PenCursorandObjectCursorscripts. They contain no textual information and store just the transform information for each cursor.