Conversation
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I am against that change, it removes some predictability from DDRacing, could lead to some frustration if you're at the finish line and missed a 'strict checkpoint' tile because the mapper didn't choose an appropiate place. |
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Me too if a mapper wants to create a fool proof map, he can without |
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There are two ways I thought about:
If at all I would prefer 1. |
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I am for. This can be usefull for map like FWYS by ama (ddracemax). OFC it should be an option. |
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Can't you use doors for that purpose? |
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hmm i dont think ddmax will be interested in this kind of stuff why ? answer is simple tooo much checking So if it will be added then i might discuss with other admins a rule that its not allowed to use (sorry but many mappers are kids and this kind of features might only cause more problems than needed - but ofcourse please proove me im wrong im open to any discussion - i was thinking about this kind of stuff in the past how great it would be but now hmmm im not sure) |
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heinrich5991 -> hum, yes, but there is problem if 2 groups are playing in team 0. |
If enabled maps can be build where the ways can cross without cheating.
Also one is able to build (short) race maps with more then one lap to win.
note: I'm not sure why here was -2as default, but with -1 I didn't recognized a difference with and without teams.
AdVetter@a25bc58#L3L1268
AdVetter@a25bc58#L4L345