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Screenshot algorithm removes transparency #383

@rainergericke

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@rainergericke

While simple scenes with transparency look good on the screen, it looks quit different when written into a screenshot file. The transparency information gets lost.

In Project::Chrono we have a example showing a buoy swimming in water. The water graphics is transparent:

Image

writing the screenshot we get this:

Image

This issue could be seen on

  1. MacOS Tahoe 26.2 (arm64 + built in gpu)
  2. Windows 11 (AMD64 + NVIDIA GPU)
  3. Ubuntu 24.04 (AMD64 + NVIDIA GPU)

We use the screenshot function contained in vsgscreenshot.

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