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Possible to skip "Compiling shader variants" ? #124

@mathisevaveo

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@mathisevaveo

Hello !

I discovered SuperUnityBuild very recently and find the package incredible! It's super practical for my corss-platform project and it's already saved me a huge amount of time!

Unfortunately, Unity is still causing problems ahah! I wanted to know if with the package you could deactivate the "Compiling Shader Variants" because it takes almost 45 minutes per version even though I'm using a super M2!

Thanks in advance for your answers!
Best regards

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