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Description
Describe the bug
In the past, I have removed some lights that were displaying with black textures using SH.
We used the "Entity Numbers" from .bsp to remove it on Map Script file.
// Remove Lights removeent 44 removeent 45 removeent 46 removeent 47
It worked properly.
The same map display again the lights in black texture if we add bots in it. It's like the numbers of the entities have been ignored.
To Reproduce
Steps to reproduce the behavior:
- Using the code above to remove the entities, connect to the map without any BOTS using SH client;
- Lights can be confirmed without black textures since were removed;
- Then start the same map with BOTS;
- Check the issue that the lights were not removed.
Expected behavior
With black textures or not (since with BT the lights are OK) they should not be displayed if I remove any entity.
Screenshots (OPTIONAL)
See pictures above.
Logs
N.A.
Version information (please complete the following information):
- OS: Windows
- OS Version 11
- OpenMoHAA Version: Medal of Honor Spearhead 2.16+0.83.0 (OpenMoHAA 0.83.0-dev+1039.2fececd) win_msvc64-x86_64 Nov 25 2025 UTC
Dump (OPTIONAL)
N.A.
Additional context (OPTIONAL)
Meanwhile the textures were fixed for the black texture. The issue here is, indeed, the entity removed that is being displayed after we add BOTS.
Map:
el_foso.zip
Best Regards.