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Unit.java
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237 lines (197 loc) · 8.42 KB
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package Maloneplayer;
import battlecode.common.*;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
public class Unit extends Robot {
Team enemy = rc.getTeam().opponent();
static Direction exploreDir;
static final List<Integer> protectionZone = new ArrayList<Integer>() {{
add(8131);
add(8639);
add(8127);
add(8643);
add(7873);
add(8897);
add(8389);
add(8381);
}};
static MapLocation protectionLoc;
public Unit(RobotController r) {
super(r);
//nav = new Navigation(rc);
}
public void takeTurn() throws GameActionException {
super.takeTurn();
int sensorRadius = rc.getType().sensorRadiusSquared;
//Retrieve flags
checkForFlag();
//Confirm home center
if(homeCenter==null) {
if(debug) System.out.println("Looking for home center");
RobotInfo[] nearbyFriendlyRobots = rc.senseNearbyRobots(sensorRadius, rc.getTeam());
for (int i = nearbyFriendlyRobots.length; --i >= 0; ) {
RobotInfo info = nearbyFriendlyRobots[i];
if (info.type == RobotType.ENLIGHTENMENT_CENTER) {
homeCenter = info.location;
homeCenterID = info.ID;
}
}
}else{
//reset flag
rc.setFlag(1);
}
//Announce discovery of new enemy center
if(enemyCenterNearby && enemyCenter ==null && homeCenter!=null){
if(debug) System.out.println("I discovered a new enemy center!");
enemyCenter = getHuntLoc(RobotType.ENLIGHTENMENT_CENTER, enemy);
enemyCenterFlagged = mapLoctoFlagInt(homeCenter, enemyCenter);
}
//Announce discovery of new neutral center
if(neutralCenterNearby && neutralCenter==null && homeCenter!=null){
if(debug) System.out.println("I discovered a new neutral center!");
neutralCenter = getHuntLoc(RobotType.ENLIGHTENMENT_CENTER, Team.NEUTRAL);
neutralCenterFlagged = mapLoctoFlagInt(homeCenter, neutralCenter);
}
/*
//Announce the conversion of the enemy center
if(enemyCenter!=null){
if(rc.canSenseLocation(enemyCenter) && !enemyCenterNearby){
flagToBroadcast = 6; //reset enemycenter loc
}
}
*/
//Announce the conversion of the neutral center
if(neutralCenter!=null){
if(rc.canSenseLocation(neutralCenter) && !neutralCenterNearby){
if(debug) System.out.println("The neutral center is no longer here");
neutralCenter = null;
flagToBroadcast = 7; //reset neutralcenter loc
}
}
//Broadcast flags
if(flagToBroadcast < 10){ //
rc.setFlag(flagToBroadcast);
flagToBroadcast=1; //reset
}
if(enemyCenterFlagged != 0) {//Broadcast enemies
if (turnCount % 2 == 0) {
if (rc.canSetFlag(enemyCenterFlagged)) {
rc.setFlag(enemyCenterFlagged);
if (debug) System.out.println("Flag set to:" + enemyCenterFlagged + " on turn: "+turnCount) ;
enemyCenterFlagged = 0;
}
}
}
if(neutralCenterFlagged!=0) { //Broadcast neutrals
if (turnCount % 2 != 0) {
if (rc.canSetFlag(neutralCenterFlagged)) {
rc.setFlag(neutralCenterFlagged);
if (debug) System.out.println("Flag set to:" + neutralCenterFlagged+ " on turn: "+turnCount);
neutralCenterFlagged = 0;
}
}
}
logRobotInfo();
}
void runPolitian() throws GameActionException{
actionPerformed = "No Action";
int actionRadius = rc.getType().actionRadiusSquared;
RobotInfo[] attackable = rc.senseNearbyRobots(actionRadius, enemy);
RobotInfo[] attackableNeutral = rc.senseNearbyRobots(actionRadius, Team.NEUTRAL);
if ((attackable.length != 0 | attackableNeutral.length!=0 )&& rc.canEmpower(actionRadius) && (!friendlyCenterNearby | (enemyMuckrakersNearby&&friendlySlanderNearby))) {
if(debug) System.out.println("empowering...");
rc.empower(actionRadius);
if(debug) System.out.println("empowered");
return;
}
lookForEnemies(); //updates if any units of interest are nearby
if(neutralCenterNearby){
targetLoc=getHuntLoc(RobotType.ENLIGHTENMENT_CENTER, Team.NEUTRAL); //Move towards neutral centers
actionPerformed = "Moving toward neutral Center";
}else if(enemyMuckrakersNearby){
targetLoc=getHuntLoc(RobotType.MUCKRAKER, enemy); //Move towards prey
actionPerformed = "Protecting friendly slanderer";
}else if(neutralCenter!=null){
targetLoc=neutralCenter;
actionPerformed = "Moving toward neutral Center";
}else if(enemyCenter !=null && turnCount<500){
targetLoc= enemyCenter;
actionPerformed = "Moving toward enemy Center";
}else if(turnCount>=500){
protectionLoc=null;
if(homeCenter!=null) {
for (int i = 0; i < protectionZone.size(); i++) { //Find a position in the circle
protectionLoc = flagInttoMapLoc(homeCenter, protectionZone.get(i));
if (rc.canSenseLocation(protectionLoc)) {
if (rc.onTheMap(protectionLoc)) {
if (!rc.isLocationOccupied(protectionLoc)) {
targetLoc = protectionLoc;
actionPerformed = "Forming a defensive circle";
break;
}
}
}
}
if (protectionZone.contains(mapLoctoFlagInt(homeCenter, rc.getLocation()))) {//Stay put if in circle
targetLoc = rc.getLocation();
}
}
if(protectionLoc==null){ //Go home if not near defense circle
targetLoc = homeCenter;
actionPerformed = "Protecting Home Center";
}
}else{
targetLoc=explore();
actionPerformed = "Exploring";
}
//Move
if(targetLoc != null) {
goTo(targetLoc);
}else{
actionPerformed = "Moved randomly";
goTo(explore());
}
}
MapLocation getHuntLoc(RobotType prey, Team team) throws GameActionException {
RobotInfo[] nearbyEnemyRobots = rc.senseNearbyRobots(rc.getType().sensorRadiusSquared, team);
for (int i = 0; i <nearbyEnemyRobots.length;i++ ) {
RobotInfo info = nearbyEnemyRobots[i];
if (info.type == prey && info.team == team) {
rc.setIndicatorLine(rc.getLocation(),info.location,255,0,0);
return info.location;
}
}
return null;
}
MapLocation explore() throws GameActionException{
if(exploreDir == null) { //Create new random location if not avalible
exploreDir = randomDirection();
}
if(rc.isReady() && !rc.onTheMap(rc.getLocation().add(exploreDir))){ //Reset location if blocked
exploreDir=randomDirection();
}
return rc.getLocation().add(exploreDir);
}
void checkForFlag() throws GameActionException{
//Retrieve flags
if (homeCenterID > 0 && homeCenter!=null) {
if (rc.canGetFlag(homeCenterID)) {
int seenFlag = rc.getFlag(homeCenterID);
if (seenFlag > 0) {
if (seenFlag == 6) { //reset enemy center
enemyCenter=null;
}else if (seenFlag ==7){//reset neutral center
neutralCenter = null;
}else if (enemyCenter == null && turnCount%2 ==0){
if(debug) System.out.println("Checking flags for enemy center: "+turnCount);
enemyCenter = flagInttoMapLoc(homeCenter, seenFlag);
}else if (neutralCenter==null && turnCount%2 !=0){
if(debug) System.out.println("Checking flags for neutral center: "+turnCount);
neutralCenter = flagInttoMapLoc(homeCenter, seenFlag);
}
}
}
}
}
}