From a8fd1ad99ffd0059dc11ba26552d034dad6cb21b Mon Sep 17 00:00:00 2001 From: IceTank <61137113+IceTank@users.noreply.github.com> Date: Mon, 2 Feb 2026 02:20:49 +0100 Subject: [PATCH] feat(AutoWalk): Add basic AutoWalk module --- .../module/modules/movement/AutoWalk.kt | 79 +++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 src/main/kotlin/com/lambda/module/modules/movement/AutoWalk.kt diff --git a/src/main/kotlin/com/lambda/module/modules/movement/AutoWalk.kt b/src/main/kotlin/com/lambda/module/modules/movement/AutoWalk.kt new file mode 100644 index 000000000..1fb095055 --- /dev/null +++ b/src/main/kotlin/com/lambda/module/modules/movement/AutoWalk.kt @@ -0,0 +1,79 @@ +/* + * Copyright 2026 Lambda + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package com.lambda.module.modules.movement + +import com.lambda.event.events.MovementEvent +import com.lambda.event.events.TickEvent +import com.lambda.event.listener.SafeListener.Companion.listen +import com.lambda.module.Module +import com.lambda.module.tag.ModuleTag +import com.lambda.util.Timer +import com.lambda.util.player.MovementUtils.update +import kotlin.time.DurationUnit +import kotlin.time.toDuration + +class AutoWalk : Module( + name = "AutoWalk", + description = "Automatically makes your character walk forward", + tag = ModuleTag.MOVEMENT, +) { + val pause by setting("Enable Pause", false) + val pauseTime by setting("Pause Time", 0, 0..200, 5, unit = "ms") { pause } + val pauseInterval by setting("Pause Interval", 0, 0..5000, 100, unit = "ms") { pause } + + var pauseTimer = Timer() + val pauseIntervalTimer = Timer() + + var state = State.Walking + + init { + listen { + if (!pause) return@listen + when (state) { + State.Walking -> { + if (!pauseIntervalTimer.timePassed(pauseInterval.toDuration(DurationUnit.MILLISECONDS))) return@listen + pauseIntervalTimer.reset() + pauseTimer.reset() + state = State.Pausing + } + State.Pausing -> { + if (!pauseTimer.timePassed(pauseTime.toDuration(DurationUnit.MILLISECONDS))) return@listen + pauseTimer.reset() + pauseIntervalTimer.reset() + state = State.Walking + } + } + } + + onEnable { + pauseTimer.reset() + pauseIntervalTimer.reset() + state = State.Walking + } + + listen { event -> + if (pause && state == State.Pausing) return@listen + event.input.update(forward = 1.0) + } + } + + enum class State { + Walking, + Pausing + } +} \ No newline at end of file