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Improve keyboard input #4

@hgrsd

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@hgrsd

The current means of registering keyboard input is to poll the SDL event pump for events, and registering a key if it is pressed. This also sets the "current key".

The keyboard state is cleared every n iterations.

This approach is very basic and does not lead to a very nice input experience. I'd like to have a more responsive means of registering key presses.

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