diff --git a/Blaine's Entourage.cat b/Blaine's Entourage.cat
new file mode 100644
index 0000000..ad70e49
--- /dev/null
+++ b/Blaine's Entourage.cat
@@ -0,0 +1,451 @@
+
+
+ Mantic and Deadzone and all associated characters, names, places and things are TM and Copyright Mantic Entertainment 2021.
+
+Please consider supporting Mantic by purchasing a subscription to the Companion list builder at https://companion.manticgames.com/deadzone-list-builder/
+
+
+
+
+
+
+
+
+ After deciding which scenario to play, but before Recon rolls, choose one of the following army wide special rules. If more players have this option, choose in secret and reveal simultaneously.
+
+- Acting as a Team: "His own Agenda" Special Order may be used by any active model, not just Warmonger Blaine.
+
+- Stable Portal: When Leesh'Ma uses it's Portal Mastery, put down two tokens (clawing through the hole) in both the starting and target cube. Friendly Size 1 Models may count these cubes as adjacent when using an Advance or Sprint action.
+
+- Psychic Mist: Kizai Uru gains the Cloaking Device keyword
+
+- Blaine never plays fair: Add one 'Experimental Cybork' to the Roster. This profile is only part of this Roster when added by this Special Order.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 3+
+ 4+
+ 1
+ 4
+ 1
+ 25mm
+ Headstrong, Recon 4+, Tactician (2), Tough
+Special Orders: His Own Agenda
+
+
+
+
+ R5
+ AP1
+ Knockback, Weight of Fire (1)
+
+
+
+
+ CC
+ AP2
+ Toxic (3)
+
+
+
+
+
+ Spend a Special Order result on a friendly active Warmonger Blaine to treat it as either an Advance, Shoot or Assault dice result. This disregards the usual restriction of only one of these dice per model activation but this Special Order can still be only used once on the same model per round.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 4+
+ 3+
+ -
+ 2
+ 1
+ 25mm
+ Hacker, Life Support, Tough
+
+
+
+
+ CC
+ -
+ Frenzy (1), Knockback
+
+
+
+
+ R3
+ -
+ Knockback, Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 6+
+ 4+
+ 5+
+ 1
+ 3
+ 1
+ 40mm
+ Companion, Teleport
+Special Orders: Portal Mastery
+
+
+
+
+ CC
+ AP1
+ Frenzy (1), Tenacious
+
+
+
+
+
+ Once per game, at the start of it's activation, Leesh'Ma may use Teleport as a Short Action.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 7+
+ 5+
+ -
+ 3
+ 1
+ 25mm
+ Shield Generator (3)
+
+
+
+
+ R2
+ -
+ Psychic, Invigorate
+
+
+
+
+ R3
+ -
+ Psychic, Stun
+
+
+
+
+ R4
+ -
+ Psychic, Firing Platform (1), Knockback
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 4+
+ 1
+ 5
+ 3
+ 40mm
+ Headstrong
+
+
+
+
+ CC
+ AP1
+ Knockback
+
+
+
+
+ R6
+ -
+ Suppression, Weight of Fire (2)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 5+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Evade, Fire Control, Tactician (1)
+
+
+
+
+ CC
+ -
+ Companion, Frenzy (1)
+
+
+
+
+ R8
+ -
+ Sniper Scope
+
+
+
+
+ R3
+ -
+ Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-1
+ 5+
+ 5+
+ 4+
+ 1
+ 2
+ 1
+ 25mm
+ Fire Control, Headstrong, Resilient (1)
+
+
+
+
+ R5
+ -
+ Indirect - Frag (3)
+
+
+
+
+ R5
+ -
+ Suppression, Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 5+
+ 1
+ 2
+ 2
+ 25mm
+ Beast, Construct, Rampage, Resilient (1)
+Special Orders: Bootlegged AI
+
+
+
+
+ CC
+ AP2
+ Frenzy (1)
+
+
+
+
+
+ This model must always act as the last model in its Strike Team and must Fight an enemy model if in the same cube if possible, or reduce the distance to the nearest enemy with its actions. This model is ONLY used if you pick the 'Blaine never plays fair' Specialised Operation.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Nuts and Bolts.cat b/Nuts and Bolts.cat
new file mode 100644
index 0000000..8bd9d1d
--- /dev/null
+++ b/Nuts and Bolts.cat
@@ -0,0 +1,554 @@
+
+
+ Mantic and Deadzone and all associated characters, names, places and things are TM and Copyright Mantic Entertainment 2021.
+
+Please consider supporting Mantic by purchasing a subscription to the Companion list builder at https://companion.manticgames.com/deadzone-list-builder/
+
+
+
+
+
+
+
+
+ After deciding which scenario to play, but before Recon rolls, choose one of the following army wide special rules. If more players have this option, choose in secret and reveal it simultaneously.
+
+- Strength in Numbers: Every model in this strike team has the Headstrong and Horde keywords as long as half of your Strike Team (by model count) remains on the battlefield.
+
+- Gits with Wits: Models with the Evade keyword may either re-roll a single survive die or use the standard Evade keyword effect after being targeted by a Shoot action. Decide before any dice are rolled. In addition, when they are Surviving as part of an Assault action and are neither killed nor Pinned, they may move into an adjacent cube without triggering any further Assaults.
+
+- Goblin versus Goliath: When rolling to Fight or Survive in Assault, or to Survive against an opposed Ranged (X) attack: If the enemy model involved is a larger size than the friendly model, the friendly model gains a +1 die modifier.
+
+- More Explosives, we need more Explosives!: Any friendly active model triggering BOOM! may do so as a free action. If triggered this way, the attack gains AP1. Either Bolts or Nuts may recieve the following optional equipment: "Thermobaric Rockets", R4, Frag (3), Dismantle, Grenade, One-Use.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 5+
+ 2
+ 3
+ 2
+ 40mm
+ Engineer, Life Support, Recon 6+, Tactician (1)
+Special Orders: Tinkerer without Borders
+
+
+
+
+ CC
+ AP2
+ Dismantle, Frenzy (1), Tenacious
+
+
+
+
+
+ Spend a Special Order result for the active model to use the Augmented keyword on all of its Weapons until the end of the round. Whilst under this effect, the active model gains BOOM! (2) or raises the value by (2) if it already has this keyword.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 7+
+ 6+
+ -
+ 2
+ 1
+ 25mm
+ Evade, Hacker
+
+
+
+
+ R2
+ -
+ It Burns! (3)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 5+
+ 6+
+ -
+ 2
+ 1
+ 40mm
+ Aerial Deployment, BOOM! (2), Evade, Jump Pack, Smokescreen
+
+
+
+
+ CC
+ AP2
+ Frenzy (1), Tenacious
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 7+
+ 6+
+ 1
+ 2
+ 1
+ 25mm
+ BOOM! (5), Evade
+
+
+
+
+ R2
+ -
+ Grenade - Frag(5), One-Use
+
+
+
+
+ R3
+ -
+ Explosive - Blast, Smoke
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ -
+ 4+
+ 5+
+ -
+ 2
+ 1
+ 25mm
+ BOOM! (4), Beast, Evade
+
+
+
+
+ CC
+ AP1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 7+
+ 6+
+ -
+ 2
+ 1
+ 25mm
+ Evade, Hacker
+
+
+
+
+ R3
+ -
+ Knockback
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 4+
+ 1
+ 5
+ 3
+ 40mm
+
+
+
+
+
+ R12
+ AP5
+ Firing Platform (1), Heavy
+
+
+
+
+ CC
+ -
+ Dismantle, Knockback, Smash (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-3
+ 5+
+ 4+
+ 5+
+ -
+ 3
+ 1
+ 40mm
+ BOOM! (2), Beast
+Special Orders: Flighty
+
+
+
+
+ R5
+ -
+ Explosive - Frag (3)
+
+
+
+
+ CC
+ AP1
+ -
+
+
+
+
+
+ If Gritter rolls one or more 8 results when rolling for Frag, he scatters one cube after resolving the attack.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 7+
+ 6+
+ -
+ 2
+ 1
+ 25mm
+ Evade, Hacker
+
+
+
+
+ R8
+ -
+ Sniper Scope
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 5+
+ -
+ 2
+ 1
+ 25mm
+ Agile, Evade, Ink Sac, Stealthy
+
+
+
+
+ CC
+ AP1
+ Tenacious
+
+
+
+
+ R3
+ -
+ Rapid Fire
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 5+
+ 5+
+ 3
+ 5
+ 4
+ 60mm
+ Fire Control, Walker
+
+
+
+
+ R12
+ AP5
+ Dismantle, Firing Platform (1)
+
+
+
+
+ R4
+ AP1
+ Dismantle, Firing Platform (1)
+
+
+
+
+ CC
+ -
+ Dismantle, Knockback, Smash (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Scourge of Argolis.cat b/Scourge of Argolis.cat
new file mode 100644
index 0000000..08ab1a6
--- /dev/null
+++ b/Scourge of Argolis.cat
@@ -0,0 +1,523 @@
+
+
+ Mantic and Deadzone and all associated characters, names, places and things are TM and Copyright Mantic Entertainment 2021.
+
+Please consider supporting Mantic by purchasing a subscription to the Companion list builder at https://companion.manticgames.com/deadzone-list-builder/
+
+
+
+
+
+
+
+
+ After deciding which scenario to play, but before Recon rolls, choose one of the following army wide special rules. If more players have this option, choose in secret and reveal it simultaneously.
+
+- The Waterforming has Begun: At the start of every round, select one row or column of the board (an orthagonal line of 8 cubes) and rolls a d8 to randomly determine one cube on Level 1 affected by a water geyser. Resolve it like a Booby Trap triggered in that cube, only enemy models are affected. Any models not scattered must be moved to an adjacent empty cube by the controlling player. The geyser cube cannot be occupied for the rest of the game. If the cube contained an objective of any kind, scatter it to an eligible adjacent cube.
+
+- They're Closer Than You Think: The Terror, Inker, Assassin, and Navigator may Advance 1 cube when Scout moves are made.
+
+- Psychologically Broken: Enemy models that have a Prey marker, or are currently in a cube with a smoke marker, have the Rampage keyword.
+
+- Jellyflesh: The Goliath may ignore cube or gap size limitations when moving, but must end it's movement in a cube that it can fit in. It receives a single wound at the end of the advance or sprint action when it uses this ability, before any other triggers happen (e.g. assault).
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ -
+ 4+
+ 5+
+ 1
+ 3
+ 2
+ 40mm
+ Agile, Evade, Recon 3+, Resilient (1), Stealthy
+Special Orders: Hallucinogetic Pheromones, Adaptive Senses
+
+
+
+
+ CC
+ AP1
+ Frenzy (1)
+
+
+
+
+
+ Spend a Special Order result when your opponent uses an Advance, Shoot or Fight Dice during a models activation. That model becomes pinned after carrying out all effects of the dice.
+
+
+ The Terror gains Tactician (n) passively, where n is the highest Tactician value of an enemy model in R4 or that was eliminated by The Terror.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 5+
+ 4+
+ 1
+ 2
+ 1
+ 25mm
+ Engineer, Smokescreen, Hacker
+
+
+
+
+ R4
+ -
+ Prey, Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 6+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Resilient (1)
+
+
+
+
+ R6
+ AP1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 5+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Hacker
+
+
+
+
+ R3
+ -
+ Prey, Rapid Fire, Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ -
+ 5+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Beast, Jump Pack, Stealthy
+
+
+
+
+ CC
+ -
+ Frenzy (2)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ -
+ 6+
+ 6+
+ -
+ 2
+ 1
+ 25mm
+ Ink Sac
+
+
+
+
+ CC
+ -
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 4+
+ 1
+ 3
+ 2
+ 40mm
+ Resilient (1)
+
+
+
+
+ R2
+ AP1
+ Dismantle, It Burns! (3)
+
+
+
+
+ CC
+ -
+ Toxic (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ -
+ 4+
+ 5+
+ 1
+ 2
+ 2
+ 40mm
+ Beast
+
+
+
+
+ CC
+ AP1
+ Frenzy (2)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 4+
+ 4+
+ -
+ 2
+ 1
+ 25mm
+ Resilient (1), Scout, Stealthy
+
+
+
+
+ R5
+ -
+ Prey, Weight of Fire (1)
+
+
+
+
+ CC
+ -
+ Toxic (2)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 5+
+ 6+
+ 5+
+ -
+ 2
+ 1
+ 40mm
+ Flight, Hacker
+
+
+
+
+ R2
+ -
+ Explosive - Blast, Prey, Psychic
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 3+
+ 5+
+ 1
+ 8
+ 4
+ 60mm
+ Beast, Smash (1), Solid, Tenacious
+Special Orders: Old Wounds
+
+
+
+
+ R2
+ -
+ Knockback
+
+
+
+
+ CC
+ AP1
+ -
+
+
+
+
+
+ After its encounter on Argolis, the Goliath never fully recovered and starts the game with a wound token.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Surge and Destroy.cat b/Surge and Destroy.cat
new file mode 100644
index 0000000..cc65f01
--- /dev/null
+++ b/Surge and Destroy.cat
@@ -0,0 +1,499 @@
+
+
+ Mantic and Deadzone and all associated characters, names, places and things are TM and Copyright Mantic Entertainment 2021.
+
+Please consider supporting Mantic by purchasing a subscription to the Companion list builder at https://companion.manticgames.com/deadzone-list-builder/
+
+
+
+
+
+
+
+
+ After deciding which scenario to play, but before Recon rolls, choose one of the following army wide special rules. If more players have this option, choose in secret and reveal it simultaneously.
+
+- Toxic Waste: When a model uses Charged, CC Weapons equipped by the model gain Toxic (1) or increases its Toxic by 1.
+
+- Overcharged Tech: Models that are equipped with Ray weapons gain AP1. If the active model uses Charged, the Ray weapon has an additional Weight of Fire (1)
+
+- A Nest Of Two Mothers: The Crone Sister is replaced with an additional Crone Mother
+
+- More Machine than Rat: Rake loses the keyword Medic, all strike team members gain the keyword Construct.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 4+
+ 2
+ 3
+ 2
+ 40mm
+ Charged, Recon 4+, Tactician (2), Tough
+Special Orders: Upgraded Bio-Engineering
+
+
+
+
+ R2
+ AP1
+ It Burns! (3)
+
+
+
+
+ CC
+ AP1
+ Companion, Toxic (1)
+
+
+
+
+
+ Use an Army Special Result on a Command Dice to allow the active model to use Charged, and automatically pass the following Survive test.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 4+
+ 5+
+ 4+
+ 1
+ 2
+ 1
+ 25mm
+ Charged, Medic, Tactician (1)
+
+
+
+
+ R3
+ -
+ Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 6+
+ 4+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged
+
+
+
+
+ R2
+ -
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 6+
+ 5+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged
+
+
+
+
+ R4
+ -
+ Rapid Fire, Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 4+
+ 1
+ 3
+ 2
+ 40mm
+ Charged, Tough
+
+
+
+
+ CC
+ AP1
+ Companion, Toxic (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 6+
+ 5+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged
+
+
+
+
+ R4
+ -
+ Rapid Fire, Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 6+
+ 4+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged
+
+
+
+
+ R2
+ -
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ -
+ 4+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged
+
+
+
+
+ CC
+ AP1
+ Frenzy (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 5+
+ 5+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged
+
+
+
+
+ R3
+ -
+ Explosive - Frag(3)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 5+
+ 5+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged, Hacker
+
+
+
+
+ R4
+ -
+ Trap - Frag(3)
+
+
+
+
+ R2
+ -
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ -
+ 4+
+ 5+
+ 1
+ 4
+ 3
+ 40mm
+ Beast, Charged, Construct, Rampage
+
+
+
+
+ CC
+ AP2
+ Frenzy (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/The Eiras Contract.cat b/The Eiras Contract.cat
new file mode 100644
index 0000000..8ab13e1
--- /dev/null
+++ b/The Eiras Contract.cat
@@ -0,0 +1,493 @@
+
+
+ Mantic and Deadzone and all associated characters, names, places and things are TM and Copyright Mantic Entertainment 2021.
+
+Please consider supporting Mantic by purchasing a subscription to the Companion list builder at https://companion.manticgames.com/deadzone-list-builder/
+
+Current premade list is invalid in Companion (not enough Troops to unlock the Specialists). Here, the Sentry Guns are marked as Troop instead of Minion to make it valid.
+
+
+
+
+
+
+
+
+ After deciding which scenario to play, but before Recon rolls, choose one of the following army wide special rules.
+
+- Bunker Breacher - At deployment, give one named mercenary a PX-807 Plasma Ordnance weapon with the following profile: R6, AP3, Firing Platform (1). The Devil gains the Impact Charges weapon: R2, AP2.
+
+- Hornet Drop - All named mercenaries gain the Aerial Deployment keyword. Sentry Guns may be deployed in the friendly deployment zone or any cube containing a friendly Engineer.
+
+- Best Meds - Three named mercenaries (not including Curby) receive a Stimulant Shot equipment at deployment. An active model may spend any Command Die result (not only a Special Order result) to use Plot Armour. This may only be used once per round.
+
+- Covert Infiltration - All named mercenaries may use the Elusive (1) keyword in the first two rounds of the game. At deployment, the Sentry Guns may be placed in a cube adjacent to a friendly Engineer, even outside of the deployment zone.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 5+
+ 4+
+ 1
+ 2
+ 1
+ 25mm
+ Combat Team Training, Recon 5+, Resilient (1), Tactician (2)
+Special Orders: Plot Armour
+
+
+
+
+ R6
+ -
+ Augmented, Firing Platform (1), Rapid Fire
+
+
+
+
+
+ Whenever a friendly named mercenary (not Sentry Gun) is killed, remove the model and mark the position with a token. If it was already activated, leave the activation token there. If the active model is in the same cube as the marked position of a killed mercenary, you may spend a Special Order result to take a Free Special Action to revive them. Return the model in place of the token with 1 damage marker. The opposing player is only granted VPs for killing a named mercenary if they are not revived during the current round. Remove any tokens marking positions and award VPs at the end of the round before checking scenario win conditions.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 3+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Charged, Headstrong, Rampage, Resilient (1), Tough
+
+
+
+
+ CC
+ AP2
+ Frenzy (1), Smash (1)
+
+
+
+
+ R3
+ AP1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 5+
+ 4+
+ -
+ 2
+ 1
+ 25mm
+ Fire Control, Resilient (1)
+
+
+
+
+ R4
+ AP1
+ It Burns! (3)
+
+
+
+
+ R3
+ -
+ Grenade - Frag (4), One-Use
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 5+
+ 4+
+ -
+ 2
+ 1
+ 25mm
+ Energy Shield (3), Tactician (1)
+
+
+
+
+ R4
+ -
+ Life Drain, Psychic
+
+
+
+
+ R4
+ -
+ Psychic, Stun
+
+
+
+
+ R4
+ AP1
+ Psychic
+
+
+
+
+ CC
+ -
+ Stun
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 0-0
+ 4+
+ -
+ 5+
+ 1
+ 1
+ 1
+ 40mm
+ Construct
+
+
+
+
+ R8
+ AP1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 0-0
+ 4+
+ -
+ 5+
+ 1
+ 1
+ 1
+ 40mm
+ Construct
+
+
+
+
+ R8
+ AP1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 4+
+ 4+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Hacker, Medic
+
+
+
+
+ R3
+ -
+ -
+
+
+
+
+ CC
+ -
+ Stun
+
+
+
+
+ CC
+ -
+ Toxic (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-3
+ 5+
+ 6+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Construct, Engineer, Flight, Hacker
+Special Orders: Overcharge the System
+
+
+
+
+ R5
+ -
+ Knockback, Rapid Fire
+
+
+
+
+ CC
+ -
+ Knockback
+
+
+
+
+
+ Curby may use a Special Action when standing in a cube containing an objective / terminal to 'Overcharge the system'. Choose an enemy model in another cube containing an objective / terminal. Both must take a 3 dice 5+ test (X), with Hackers gaining a +1 die modifier. If the enemy model fails, that model is subject to Knockback in a random direction.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 5+
+ 4+
+ 1
+ 2
+ 1
+ 25mm
+ Energy Shield (2), Engineer, Hacker, Headstrong
+
+
+
+
+ CC
+ -
+ Companion, Smash (1)
+
+
+
+
+ R3
+ -
+ Rapid Fire
+
+
+
+
+ R2
+ -
+ Grenade - Shield Generator (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/The Tersia Revolutionaries.cat b/The Tersia Revolutionaries.cat
new file mode 100644
index 0000000..288255a
--- /dev/null
+++ b/The Tersia Revolutionaries.cat
@@ -0,0 +1,479 @@
+
+
+ Mantic and Deadzone and all associated characters, names, places and things are TM and Copyright Mantic Entertainment 2021.
+
+Please consider supporting Mantic by purchasing a subscription to the Companion list builder at https://companion.manticgames.com/deadzone-list-builder/
+
+
+
+
+
+
+
+
+ After deciding which scenario to play, but before Recon rolls, choose one of the following army wide special rules.
+
+- Strip them down for parts: Whenever a Construct or model with armour 2 or higher is eliminated in the same cube as Lydia, she regains her Life Support if it's already expended or may remove a wound token from a friendly Construct in the same cube or up to two cubes away. In addition, place one item from the unused item pool in her cube. She may immediately pick it up for free if no enemy is in her cube
+
+- Not a leader by choice, but circumstances: Ector Zanchez gains the keywords Communications Relay and Combat Team Training. Change his Recon to 3+
+
+- Earning her freedom: Lyra gains the Headstrong keyword. Track how many VPs Lyra scores. The effects are permanent and cumulative.
+
+ 1VP: Lyra gains the Evade keyword.
+ 2VPs: Lyra upgrades to Elusive (2).
+ 3VPs: Lyra upgrades to Frenzy (3).
+ 4VPs: Lyra gains Tough.
+ 5VPs: Lyra doesn't give any VPs when eliminated or leaving the game.
+ 6VPs: Lyra is removed from the board at the end of the round after scoring objectives, but before checking scenario win conditions. If she is removed this way, you earn 1VP.
+
+- Coming in hot: After being called in by the Drop Suit rule, but before rolling for impact, Sergeant Ugurik may perform a single free Shoot Action against eligible targets that would be affected by the impact. This attack always receives a height bonus, but never a Clear Shot. Furthermore you may re-roll one die when testing the strength of the impact blast.
+
+
+ Any model in a cube with a terminal may perform a Special Action to access the terminal, in which case the terminal will dispense one Intel item. If the model accessing the terminal is capable of picking up the item, it will do so immediately without any further action required. Otherwise, place a token in the cube to represent the Intel item, and the normal rules for picking up items apply to it. Then roll one d8: on a result of 7 or 8, the model has triggered a Booby trap (as per page 42 Rulebook). Remember, models may not perform a Special Action if there are enemy models in the cube (as per page 17 Rulebook). Each terminal may only be accessed once and VPs are only gained on pick up, not discovery.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 5+
+ 2
+ 2
+ 2
+ 40mm
+ Charged, Energy Shield (1), Engineer, Life Support, Solid
+
+
+
+
+ R2
+ -
+ Rapid Fire, Dismantle
+
+
+
+
+ CC
+ AP2
+ Dismantle, Knockback, Smash (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 4+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Fire Control, Recon 4+, Resilient (2), Tactician (1)
+Special Orders: Resourceful by Nature
+
+
+
+
+ R5
+ -
+ Explosive - Frag (3)
+
+
+
+
+ R3
+ -
+ -
+
+
+
+
+ R3
+ -
+ Grenade - Smoke
+
+
+
+
+
+ The active model may spend a Special Order result as a short action to place a Terminal (or token) in a random unoccupied adjacent cube on the same level or lower. If it lands in a friendly deployment zone, don't place it and the die is still spent.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ -
+ 4+
+ 5+
+ 1
+ 3
+ 2
+ 40mm
+ Beast, Construct, Resilient (1)
+
+
+
+
+ CC
+ -
+ Smash (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ -
+ 4+
+ 5+
+ 1
+ 3
+ 2
+ 40mm
+ Beast, Construct, Resilient (1)
+
+
+
+
+ CC
+ -
+ Smash (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2-2
+ 5+
+ 4+
+ 4+
+ -
+ 2
+ 1
+ 25mm
+ Elusive (1), Hacker, Scout, Stealthy
+
+
+
+
+ CC
+ AP1
+ Frenzy (1), Tenacious
+
+
+
+
+ R3
+ -
+ Prey
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 5+
+ 4+
+ 2
+ 2
+ 1
+ 25mm
+ Drop Suit, Fire Control, Tactician (1)
+
+
+
+
+ R2
+ -
+ Holo-Sight
+
+
+
+
+ R6
+ -
+ Holo-Sight, Rapid Fire
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 4+
+ 6+
+ 4+
+ 2
+ 2
+ 1
+ 25mm
+ Construct
+Special Orders: Solestus Programming
+
+
+
+
+ R6
+ AP1
+ Firing Platform (1)
+
+
+
+
+
+ Whenever Orion scores VPs for eliminating a Leader or Size 3 or 4 model, gain +1VP
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ -
+ 5+
+ 5+
+ -
+ 2
+ 1
+ 25mm
+ Construct, Defender Shield, Medic
+
+
+
+
+ CC
+ -
+ Knockback
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1-2
+ 5+
+ 4+
+ 5+
+ 1
+ 2
+ 1
+ 25mm
+ Construct, Defender Shield, Jump Pack
+
+
+
+
+ R6
+ AP2
+ -
+
+
+
+
+ R6
+ AP3
+ Heavy, Weight of Fire (1)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file